What a Horrible Night to Have a Dream

This game was made in four days as an entry to the GMC Jam 52.

The theme of the Jam was Dreams and Nightmares.

I worked hard to design a game with boss fights which all feel similar to common nightmares we all experience.

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Title screenshot Infested battle Late battle Shadow battle


Art, Programming and Design:

  • Hoani Bryson

Music (via GameDevMarket):

  • Audio Odyssey

Sound Effects (via GameDevMarket):

  • MagicSoundEffects
  • Cyberleaf
  • MHGameAssets